Post by Roxar on Feb 22, 2010 8:28:55 GMT -5
Name: Harold "Rac" Mett
Age: 16
Gender: Male
Race: Procyosapien.
Powers/Skills: Rac's species has the ability to transform from a humanoid state into that of whichever animal they are bonded with. In this case, Rac can turn into a Raccoon. In humanoid state, he has the enlightened senses of his animal form. Besides that, he has total control and manipulation over playing cards (which helps a lot when he sneaks out to go gambling), and can throw them as weapons, make them explode (one of his favorite techniques), or etc. He perfers to use out-of-the box attacks rather than 'boring' throwing and slicing with his cards. He has a deck holster, but for the element of surprise and quick use, he hides his playing cards all around his body, like in his sleeves and pockets The only drawback to his power is that he cannot manipulate cards in his animal form.
Weapons: Teeth, Claws, and his Playing Cards.
Description: Rac is medium height, has light green-blue eyes, and shaggy brown hair that parts over to the side slightly, and barely noticible highlights that almost make it look like raccoon fur. He wears a light long-sleeved white shirt, and on top of that, a stripy black and purple-checkered vest with the collar of the white shirt's flipping out over the top. He wears dark brown pants and black leather shoes that are surprisingly durable and flexible. Finally, he has a pair of thin wire-framed glasses. In his humanoid form, his ears have relocated to the top of his head and have been replaced by raccoon ears, and he also possesses a raccoon tail. In animal form, his glasses merge into his face to become the characteristic "Raccoon Mask", and his clothes merge to form the patterns on his body. He has light and dark brown fur that matches his hair color and a black mask.
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[/COLOR]Age: 16
Gender: Male
Race: Procyosapien.
Powers/Skills: Rac's species has the ability to transform from a humanoid state into that of whichever animal they are bonded with. In this case, Rac can turn into a Raccoon. In humanoid state, he has the enlightened senses of his animal form. Besides that, he has total control and manipulation over playing cards (which helps a lot when he sneaks out to go gambling), and can throw them as weapons, make them explode (one of his favorite techniques), or etc. He perfers to use out-of-the box attacks rather than 'boring' throwing and slicing with his cards. He has a deck holster, but for the element of surprise and quick use, he hides his playing cards all around his body, like in his sleeves and pockets The only drawback to his power is that he cannot manipulate cards in his animal form.
Weapons: Teeth, Claws, and his Playing Cards.
Description: Rac is medium height, has light green-blue eyes, and shaggy brown hair that parts over to the side slightly, and barely noticible highlights that almost make it look like raccoon fur. He wears a light long-sleeved white shirt, and on top of that, a stripy black and purple-checkered vest with the collar of the white shirt's flipping out over the top. He wears dark brown pants and black leather shoes that are surprisingly durable and flexible. Finally, he has a pair of thin wire-framed glasses. In his humanoid form, his ears have relocated to the top of his head and have been replaced by raccoon ears, and he also possesses a raccoon tail. In animal form, his glasses merge into his face to become the characteristic "Raccoon Mask", and his clothes merge to form the patterns on his body. He has light and dark brown fur that matches his hair color and a black mask.
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Themes: BATTLES - The Line
Panic! At The Disco - Nine in The Afternoon
Name: Sen Hendrik
Age: 17
Gender: Male
Race: Half-Blood; a cross between Human and Elf.
Power(s)/Skills: Sen has access to a massive military arsenal, via his near-bottomless backpack and telescopic/hammerspace technology. He is also skilled at using the weapons he has access to, although sometimes he is clumsy and goes into an ‘explosion daze’. Finally, Sen has some engineering skills, since he piloted a tank turret back on his homeworld.
Weapon(s): Sen’s primary weapon is a fully-automatic crossbow with an ammunition belt feed attached to it with bullet-arrows attached. In his backpack, he has an RPG launcher, grenades, sticks of C4, a cloaking device, a walkie talkie for calling in tanks and airstrikes (not possible on Endgame Island), flashbangs, mines, a sticky RPG launcher (thing used on E.G. but failed), portable mini-nukes, a net launcher, smoke grenades, a large gatling gun, a turret, mountains of ammunition, a blast shield, and anything else military-like I can think of.
Description: Sen has a slim, lean build and slightly pointed ears. He has blue eyes and a large head of curly blonde hair. For clothing, he wears a battle-worn red scarf, a dulled green military jacket with a white shirt underneath, baggy jeans, a leather utility belt, stiff army boots, and his amazing backpack.
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Racial History: Sen’s homeworld is a place where fantastical creatures roam about, such as centaurs, elves, and dwarves, in a modern day setting. The Human-Elf alliance is one of the major powers in the world, and is constantly fighting against the forces of darkness with their military as evil soldiers threaten to bring an end to peace and all that is good. Sen was born to a large family, and lived a happy life until the forces of darkness invaded his hometown when he was 16 and enslaved his parents and siblings. He was the only one who managed to escape, and quickly joined up with the Half-Blood Corps to fight against the darkness in order to save his family.
History: On his homeworld, Sen belonged to the 5th Squad of the 25th Company of the 18th Battalion of the 21st Armored Division of the Half-Blood Corps, and he piloted a heavy tank with his fireteam. He specialized in destroying enemy armor with particularly large explosions, and in his team’s vehicle he piloted the machine gun on top. He served for a year before being whisked off to E.G.G. during a particularly nasty battle.
Themes: Boom - P.O.D.
Name: Torrence
Age: Unknown
Gender: Male
Race: Weatherant, which is almost a title considering his true being is nameless.
Power(s)/Skills: Torrence was born from the storm, and therefore controls the storm and all of its properties. A personal thunderhead follows him wherever he goes, and fuels his energy. His powers range from creating tornadoes and powerful winds, unleashing powerful shockwaves of sound like the clap of thunder, vaporizing enemies with lightning, to even merging his essence and body with the air around him.
Weapon(s): His personal storm.
Description: Torrence's appearance has changed much over the course of E.G.G. Torrence is tall with a slightly muscled frame, with blue hair. He has a crown of small horns around his head, grey eyes with tinges of yellow around the pupil, and dark crystalline earrings. Upon his next appearance, his hair has grown back and it is now short and bristly, his scar has started to heal (lolwut scars don't heal), and he is wearing a black suit, dark pants, and the same chainmail gloves and black shoes.
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History: Torrence came into existence after a shaman on his planet created an entity from a thunderhead storm that supposedly would defeat his enemies for him. The entity successfully accomplished its mission, but loved the thrill of destruction so much it turned on its master and set off to physically conquer the entire planet. The entity gave itself a name, Torrence, and the people of the world called it the Weatherant, for its ability to control storms and for its tyranny. Torrence had nearly accomplished his goal before he was whisked away to fight in E.G.G.
Themes: Slipknot - Duality
Innerpartysystem - This Town, Your Grave
Name: Jay "Amber" Mett
Age: 15
Gender: Female
Race: Vulpisapien is the scientific term, although she is a Fox Natureborn.
Power(s)/Skills: Amber's species has the ability to transform from a humanoid state into that of whichever animal they are bonded with. In this case, Amber can turn into a Fox. In humanoid state, she has the enlightened senses of his animal form. Besides that, she can gather up energy in her body and focus it within certain parts, i.e. her fists for strengthened punches. When enough energy is gathered up, Amber takes on a faint glow, and pain from wounds and attacks against her will be numbed as long as she is in that state. The only drawback is that she cannot focus energy in her animal form.
Weapon(s): Toe/heel spikes in her boots, brass knuckles, as well as fangs and claws.
Description: Amber has messy purple hair with a small ponytail in the back, golden-amber eyes, and a fox tail as well as fox ears instead of human ones. She has earrings made of amber and wears a yellow turtleneck-sweater, a pair of reddish khaki pants, dark boots with retractable blades in the toe and heel, and a set of brass knuckles.
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Themes: Still thinking of some...
Name: Hajime Ishiguro
Age: 18
Gender: Male
Race: Human
Power(s)/Skills: Hajime controls the element ice and has power over spiritual energy. He is a skilled fighter and has powerful legs, allowing him to jump to greater heights than that of a human. He also, when angered, or juiced up enough, he can transform into a god-like state, without the restrictions of his human body. He has three phases of transformation; one, normal human controlling ice, two, his body temperature drastically drops and he gains a chilled aura, three, his final form emerges.
Weapon(s): His blade, "Fairfrozen".
Description: Hajime is tall with light blue hair that spikes straight up in clumps, with a strand hanging down over his forehead. He wears a grey, wide-neck shirt, brown jeans, sandals, and has two gold earrings. He wears a thin reddish-brown belt and has a few tassels keeping his shirt neck together. His sword is curved with a raindrop-like design on the handle, with a red fabric trailing from the bottom of the handle.
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